Riff Tone
Crionics
Slayer
Guitarmetal1980s
Original Gear
Guitar1983 Yamaha SG3000
AmpMarshall JCM800 2203 (likely 'the Beast' head, as used by Kerry King and Jeff Hanneman on early Slayer albums)
PickupsStock Yamaha SG3000 humbuckers (likely Alnico V, passive, high output)
Amp Settings
gain8
bass5.5
mid5
treble7
reverb0
presence6.5
Effects & Signal Chain
No effects used for this tone
Notes
Studio recording, 1983. Guitar and amp confirmed by Gary Holt interview for rhythm tracks on 'Show No Mercy' (which includes 'Crionics'). No evidence of pedals or effects in the riff section; signal likely guitar → amp direct. Settings estimated based on era, genre, and typical Slayer studio approach.
Tone Character(10)
tight and percussiveaggressive palm mutinghigh-gain saturationmid-forward EQarticulate note separationminimal ambiencecrushing and heavythick low endfast attackno modulation or time-based effects
Difficulty
The riff requires fast, tight alternate picking and palm muting at high speed, with precise rhythm and aggressive attack, making it challenging for most players.
Sources
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Create Free AccountGuitarmetal1980s
Original Gear
Guitar1983 Yamaha SG3000
AmpMarshall JCM800 2203 (likely 'the Beast' head, as used by Kerry King and Jeff Hanneman on early Slayer albums)
PickupsStock Yamaha SG3000 humbuckers (likely Alnico V, passive, high output)
Amp Settings
gain8
bass5.5
mid5
treble7
reverb0
presence6.5
Effects & Signal Chain
No effects used for this tone
Notes
Studio recording, 1983. Guitar and amp confirmed by Gary Holt interview for rhythm tracks on 'Show No Mercy' (which includes 'Crionics'). No evidence of pedals or effects in the riff section; signal likely guitar → amp direct. Settings estimated based on era, genre, and typical Slayer studio approach.
Tone Character(10)
tight and percussiveaggressive palm mutinghigh-gain saturationmid-forward EQarticulate note separationminimal ambiencecrushing and heavythick low endfast attackno modulation or time-based effects
Difficulty
The riff requires fast, tight alternate picking and palm muting at high speed, with precise rhythm and aggressive attack, making it challenging for most players.
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