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Riff Tone

Devils Never Cry

CAPCOM

Guitarmetal2000s

Original Gear

GuitarUnknown solidbody electric (likely Ibanez or ESP-style, model not confirmed for studio recording)
AmpUnknown high-gain amp (likely Marshall JCM800/900 or Mesa/Boogie Dual Rectifier, not confirmed for studio recording)
PickupsLikely high-output humbuckers (exact model unknown, typical for genre/era)

Amp Settings

gain7.5
bass6
mid5
treble7.5
reverb2
presence6.5

Effects & Signal Chain

distortionUnknown Distortion pedal (model unknown)
reverbUnknown Reverb pedal (model unknown)

Notes

No official studio gear documentation found for the original Capcom recording. Tab sources confirm D standard tuning. All gear and settings are estimated based on genre, era, and audible tone. Studio recording, 2005.

Tone Character(10)
tight and percussivesaturated high-gainarticulate note separationaggressive palm mutingslight scooped midscrisp treble edgecontrolled feedbackmodern metal claritystudio-polishedpunchy low end

Difficulty

The riff requires fast, accurate picking and tight palm muting typical of modern metal, but does not involve advanced lead techniques or complex chord voicings.

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Devils Never Cry by CAPCOM — Riff Tone Settings | ToneAdapt